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Advanced [show]


Valanthe Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a faded coat and loose pants complete with wide-brimmed hat. She sports brown long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a desert tribe. Valanthe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Valanthe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Bonds: Guardian, Slave, Nature, Criminal record. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Valanthe Horineth, Female Half-Elf Monk 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 18 (+4)9 (-1)
Skills Nature +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ronobe Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Ronobe wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Ronobe grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Ronobe Tranquil, Female Tiefling Warrior 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)18 (+4) 15 (+2)16 (+3)
Skills Nature +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 30 pp. Hematite (13 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His beige fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sun was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted martial powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sun In Woods, Male Tabaxi Fighter 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)15 (+2) 14 (+2)19 (+4)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 500 sp.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zaffrab Waggletop, Male Gnome Expert 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Vorka Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She carries with her a set of hammers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Spy. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: To be a Mason again.

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Job, Rich. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Vorka Harper, Female Half-Orc Cleric 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 17 (+3)6 (-2) 13 (+1)12 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 gp. Coral (160 gp).


Social Check DCs

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