Koeth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man is generally well dressed albeit a few years behind the times. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the west, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and to end his boredom
Flaws: Mundane, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2100 sp. 1 Masterwork studded leather.
Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her hair is golden, silky, and of moderate length. Her amber eyes peer out from beneath her small brown hat.
Personality: Nora hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her painting dream.
Motivation: She is content.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Military, Mentor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Jabbie Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants, and carries axes. His red hair is drawn into a tight pony tail with a cross scrunchie. This violet eyed southerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was a Butcher, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To find somewhere to settle down; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Mundane, PTSD. Bonds: Military, Religious. Occupation: Blacksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Cloak Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His cinnamon fur is still thick. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Cloak isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Cloak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. One day when Cloak was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Cloak was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and doesn't want to be a weaver and was forced into it by his family
Ideals: Impeccable. Flaws: Mundane, PTSD. Bonds: Immigrant, Family. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
Jarsali Othronus, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is typically in her Bounty Hunter uniform. She wears a broad hat to cover her moderate length blonde hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Jarsali was born in the south. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Expand her business.
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 130 gp. 1 Masterwork Common Melee.
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