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Advanced [show]


Creega Kenley, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her brown hair is styled in orderly dreadlocks. She has brown eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: Expand her business; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Bonds: Religious, Poor, Adventurer, Job. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Creega Kenley, Female Half-Orc Monk 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 9 (-1)7 (-2)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 200 sp.


Social Check DCs


Dagger On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her lavender fur is drawn into a tight pony tail with a butterfly scrunchie. Her green eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Bonds: Immigrant, Criminal record, Mentor, Adventurer, Job. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Dagger On the Water, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 14 (+2)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Brown-green garnet (80 gp).


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and many goblins want him driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Slave, Enemies. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask Grass, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Ortegar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: He got into the Assassin business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Assassin soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Entrepeneur, Joker. Bonds: Criminal record, Job, In love. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Ortegar High-hill, Male Halfling Barbarian 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Deep blue spinel (300 gp).


Social Check DCs


Barakas Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Baker uniform. He has red hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Baker, Barakas learned a great deal about his father's area of expertise. He worked as a nervous Baker and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Addict, Shy, Fearful. Bonds: Job, Immigrant. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Barakas Elusive, Male Tiefling Fighter 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp. Moss agate (15 gp).


Social Check DCs

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