Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears professional attire. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Pallabar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Oriff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of the sun god on her torso. She has dyed her greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sold as a small child to a slaver, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been a successful dealer in antiques buying low and selling high.
Motivation: To prove her worth to the world; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insomniac, Impulsive. Bonds: Mentor, Rich. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this southern man prefers to wear flannel. His white hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Nature. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 400 gp. Carnelian (80 gp). Jasper (80 gp). 1 Masterwork Common Melee.
Kilia Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman is renowned for her bright brown dresses and hats. She sports chestnut long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Kilia was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: A strong sense of loyalty to Half-Elven people; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Insane, Racist. Bonds: Military. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp.
Maynild Yorke, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a grey suit. Her white hair is knotted and matted. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Sailor, who enjoyed hunting, Maynild was taken on many hunting expeditions. A freak accident while working with her Sailor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is currently in port desperately looking for someone to get her out; and she's in love
Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Nature. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!