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Advanced [show]


Volen Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a black coat over a grey low-cut shirt, and a broad hat upon her head. Her long golden hair is drawn into a two foot long braid. She has a tattooed face.

Personality: Volen wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Ideals: Disciplined. Flaws: Shy. Bonds: Military, Attractive. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Volen Tickle, Female Half-Orc Expert 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Gardain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair, while still mostly chestnut, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Gardain Lutgehr, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Pelt Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his longsword. His gray fur has been sun bleached extensively. His eyes are yellow.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 8 years old his parents immigrated from the west. Pelt was born on a far western plains where he grew up under the tutelage of his mother, an expert Banker. He was always very intelligent and has formed a secret society of specialists.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Mundane, Secretive. Bonds: Immigrant. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Pelt Of Spirit, Male Tabaxi Expert 2
Medium (6'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Luthra Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries a battered scythe and tarnished mace as well. She wears her blonde hair down. She has amber eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Artistic. Bonds: Rich, Family, Immigrant. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Luthra Pingun, Female Gnome Warrior 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp.


Social Check DCs


Glim Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He wears his chestnut hair down. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 8 years old his parents immigrated from the north. Cursed with unlife at a very young age, Glim has worked very hard to control his curse. He now owns his own business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Glim Gummen, Male Gnome Rogue 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Animal Handling +3, History +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Infernal, Gnoll, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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