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NPC Generator

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Advanced [show]


Mialee Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She keeps her long blonde hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a font of random trivia from the lore and stories she has discovered

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Occupation: Armorer

Voice: French accent

Attributes [hide]

Mialee Nobles, Female Half-Elf Bard 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Roland Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Roland hails from a village terrorized by illithids. His father was a soldier and died while he was still young. Roland was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Attractive, Family, Enemies, Military. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Roland Wellington, Male Human Fighter 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Ozyman Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his white robe and has his shield always slung over his shoulder. His hair is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Ozyman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Glenfellow, Male Halfling Adept 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. Carnelian (30 gp). 1 Tanglefoot bags.


Social Check DCs


Mugrunden Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His red crest is thinning but still full. His gold eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Mugrunden was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Impulsive, Insane. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

Mugrunden Sumnarghthrysh, Male Dragonborn Barbarian 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp. Violet garnet (500 gp). Aquamarine (500 gp).


Social Check DCs


Vicky Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Vicky took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Persistence, Professionalism, Fighting, Gifted. Flaws: Ugly. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Vicky Xiloscient, Female Half-Elf Cleric 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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