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NPC Generator

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Advanced [show]


Bertram Preston, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Gardener; and regain custody of his daughter

Bonds: Rich, Attractive, Job, Enemies, Family, Has a crush. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Preston, Male Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Heather Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a yellow coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her black hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted from career to career and currently works as a Barrister.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Bonds: Attractive, Job, Rich, Criminal record, Adventurer. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Heather Evans, Female Half-Elf Wizard 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. Violet garnet (200 gp).


Social Check DCs


Ermina Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair is red and curly. Her eyes are likewise brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Antagonistic, Shy. Bonds: Criminal record, Enemies. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Ermina Conway, Female Half-Elf Commoner 1
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. Malachite (8 gp). 1 Hourglass.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Actor, Taklinn learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Ideals: Opinionated. Flaws: Mundane. Bonds: Poor, Job, Family. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Graybeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1800 sp.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears dark leathers with embroidery. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Beloril lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Beggar, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Beloril Dankil, Male Dwarf Rogue 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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