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Advanced [show]


Tawna Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a font of random trivia from the lore and stories she has discovered

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tawna took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Tawna Stonebridge, Female Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 3 Tanglefoot bags.


Social Check DCs


Avice Kendal, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her silver hair to look like a famous performer. Her eyes are likewise gray.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Gifted. Bonds: Adventurer, Rich, Nature. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Avice Kendal, Female Human Fighter 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Theirastra Hanali, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her face is scarred and worn.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies, Rich. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Theirastra Hanali, Female Elf Cleric 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1300 sp.


Social Check DCs


Valida Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is dressed in earthy colors with a grey and black handkerchief worn on her right side, marred by sweets. Her hair is always cut to a buzz. Her blue eyes are slightly larger than normal.

Personality: Eccentric and domineering, Valida will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Valida was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. Some 2 years later her spouse died after the birth of her son. Heartbroken, Valida never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, In love. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Valida Rumnaheim, Female Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 8 (-1)9 (-1)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy pastel suit. His long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He then took over the family business and is one of the better Hunter for hire.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Logical. Flaws: Insomniac, Shy. Bonds: Attractive, Job, Immigrant. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Cloak In the Wind, Male Tabaxi Ranger 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs

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