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Advanced [show]


Nim Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Nim isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. Nim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's in love; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Mentor, Adventurer, Has a crush. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Nim Othronus, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Average lock.


Social Check DCs


Qemuel Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his whip ready. His chestnut hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. One day when Qemuel was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Qemuel was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Passionate. Flaws: PTSD. Bonds: Attractive, Family, Mentor. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Laughter, Male Tiefling Adept 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 8 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Blossom Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her chestnut hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Blossom was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has worked as a Interpreter like her mother before her.

Motivation: To be a Fletcher again.

Ideals: Professionalism, Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Blossom Greenleaf, Female Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp.


Social Check DCs


Margery Bradly, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a grey tunic with tan highlights, and long black pants that bunch up around her shoes. Her golden hair is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Margery Bradly, Female Human Adept 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Moss agate (14 gp).


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears brown painted combat armor at almost all times. His left hand appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has worked as a Server like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Job, Military. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Hugh Soames, Male Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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