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Advanced [show]


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man has a large tan mantle and cape that has been intricately interwoven into his brown robe and is in decent physical shape. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: Gimble wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: Gimble was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Adventurer, Poor. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Gimble Welber, Male Gnome Monk 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep green spinel (90 gp). Azurite (9 gp).


Social Check DCs


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and blue pants. He has a small bristly mustache and wavy auburn hair. He has several tiny ruby earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered east to less war torn lands. He has worked as a Apothecary like his father before him.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: Rich, Job. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Orsik Gorunn, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. Golden pearl (140 gp). Azurite (14 gp). 3 Tanglefoot bags.


Social Check DCs


Astar Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is braided into rings. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Armorer, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Astar Fortune, Male Tiefling Druid 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 14000 cp.


Social Check DCs


Az-Adar Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is still thick. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich. Occupation: Server

Voice: American accent

Attributes [hide]

Az-Adar Springfield, Male Half-Orc Bard 2
Medium (6'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1100 sp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit, and he perpetually has his glaive ready. His hair is red and curly. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Anselm Asheton, Male Human Monk 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs

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