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Hlin Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her brown hair is unkempt and raggedy. Her eyes are blue and beady.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Hlin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Hlin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she's in love

Flaws: Ugly, Terse. Bonds: Poor, Adventurer, Has a crush. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Hlin Trollbleeder, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Fulbar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries ceremonial daggers. His auburn hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against brigands.

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Enemies, Religious. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Fulbar High-hill, Male Halfling Paladin 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant, Ignan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. Golden pearl (100 gp).


Social Check DCs


Dimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He is bald on top and has large brown tufts of hair around his ears. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Dimble Albaratie, Male Gnome Monk 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Attractive, Job, Enemies, Nature. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Richard Tickle, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He wears a top hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He got into the Merchant business at a young age. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Gifted. Bonds: Job, Slave, Enemies. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Pelt In the Wind, Male Tabaxi Wizard 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2000 sp. Red-brown spinel (50 gp).


Social Check DCs

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