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NPC Generator

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Advanced [show]


Arumawann Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his black hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Disease, Selfish. Bonds: Rich, Job, Military. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Arumawann Fiddlefen, Male Gnome Warrior 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Senteq Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His chestnut hair is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed, Impulsive, Disease. Bonds: Criminal record. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Senteq Humplebumple, Male Gnome Adept 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp.


Social Check DCs


Joan Dryden, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. Her hair is brown and curly. Her fierce violet eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Optimist, Entrepeneur. Bonds: Immigrant. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Joan Dryden, Female Human Adept 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Sarai Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is typically in her Healer uniform, and sports empty pouches on her belt. She has wavy blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has set out to sabotage the competition.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Sarai Swiftwhistle, Female Halfling Barbarian 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Alexandrite (200 gp).


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly flails and greataxes. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid; and he is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Attractive, Criminal record, Has a crush, Poor. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Raymond Home, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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