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Advanced [show]


Rael Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the east to a Detective, Rael learned a great deal about his mother's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Rael Qualanthri, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His black crest is still thick. His eyes are gold.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. He now owns his own business.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Job. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Cleric 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs


Criella Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bristling with hidden weapons, mostly bows and longbows. She wears a broad hat to cover her moderate length silver hair. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Painter. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Painter business at a young age. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Criella began to lead the lost caravan. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Job, Enemies. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Criella Instinct, Female Tiefling Wizard 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Greeba Digby, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears white leather gloves, a white jacket, and tight pants. She wears a feathered hat to hide her balding. She has gray eyes and a white hat with a tan feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Shoemaker in town.

History: Greeba hails from a village terrorized by drow. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Enemies, Rich. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Greeba Digby, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Hugh Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His head has been shaved. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Hugh Ansley, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. 1 Good lock.


Social Check DCs

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