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NPC Generator

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Advanced [show]


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As long as the job gets done she does not care how it got done.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Athletic, Professionalism. Flaws: Secretive. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Shivering Shoe, Female Tabaxi Barbarian 2
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Xappan Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green costume with the symbols of the sun god on his torso, he is not a threatening figure. He has dyed his greying blue hair a little too much giving a sharp blue color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Xappan was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Xappan Guile, Male Tiefling Warrior 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 15 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Jasmine Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her brown hair is cut short. She has gleaming, smiling green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jasmine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Religious. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Jasmine Jamjar, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His white hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave, Nature. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Norman Berkeley, Male Human Fighter 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Enidda Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a Bricklayer first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.

History: Enidda was born with her father's beautiful face. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Enidda Rofferton, Female Gnome Rogue 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 220 gp.


Social Check DCs

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