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Advanced [show]


Shifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. His yellow fur is lengthy. His yellow eyes dart from person to person to random spaces in the air.

Personality: Shifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north to a Spice Merchant, Shifting learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Bonds: Job, Attractive. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Shifting Thunder, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 120 gp.


Social Check DCs


Beatrice Hamilton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length auburn hair. Her eyes are a pleasant brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Beatrice was raised in a hard working conservative environment. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Beatrice Hamilton, Female Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Yurgunn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports brown clothing, slightly heavier than average wear. She keeps her golden hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born in a small island village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane. Bonds: Immigrant, Job, Criminal record, Nature. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Yurgunn Goblinbane, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Dustin Hayley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy white beard and wild white hair. His eyes are hazel.

Personality: Calm and collected, he is a well trained Layabout. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Cursed with a spirit at a very young age, Dustin has worked very hard to control his curse. He struck the Layabout job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Dustin Hayley, Male Human Warlock 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp.


Social Check DCs


Lidda Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is auburn, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Lidda Thistletop, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp.


Social Check DCs

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