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NPC Generator

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Advanced [show]


Curran Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a fancy red suit, and his gloved hand is found clutching a longbow. He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: Curran was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he feels kind of lost in life

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Curran Stoutbridge, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. Red garnet (90 gp).


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long black hair kept up in a rat tail. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Symma hails from a village terrorized by goblins. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by goblins. Symma was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She wants revenge against goblins; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Justice, Gifted, Fighting. Bonds: Enemies. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Symma Nucklestamp, Female Gnome Ranger 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 cp.


Social Check DCs


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His fur is lavender and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: A powerful necromancer made him what he is. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Silent Candle, Male Tabaxi Expert 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. A roughly beaten golden orb (90 gp).


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Scribe. His clothes are grease stained in places. His chestnut hair is knotted and matted. His eyes are likewise violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Born in the west to a Scribe, Crampernap learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Professionalism. Bonds: Job, Poor, Immigrant. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Crampernap Tarkelby, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. Rock crystal (30 gp).


Social Check DCs


Andram Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. His fierce black eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Andram Pursuit, Male Tiefling Druid 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 110 gp. Onyx (70 gp). Rock crystal (70 gp). Freshwater pearl (14 gp).


Social Check DCs

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