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NPC Generator

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Advanced [show]


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his hammer. He has done his best to style his golden hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Anselm was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Impulsive. Bonds: Guardian, Attractive. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Quinton, Male Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp. 2 Acid flasks.


Social Check DCs


Oppleby Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket, and carries rapiers. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has achieved small success as a Mercenary.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Mundane, Depressed. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Oppleby Daergel, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Rimple Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and wears a tan cloak and cross-gartered black stockings. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Rimple grew up listening to his mother's many stories. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Rimple Boondiggles, Male Gnome Monk 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Eloise Oakley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish black hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: This woman loves music and to teach people music more than just about anything. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend

Ideals: Fighting, Athletic, Artistic. Bonds: Religious, Slave, Adventurer. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Eloise Oakley, Female Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Vadania Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her tied-back hair is black. She wears a mask on her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Vadania abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Vadania Hart, Female Half-Elf Commoner 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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