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NPC Generator

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Advanced [show]


Vicky Wharton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has slicked back golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Layabout, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Tailor and occasionally as a mercenary.

Motivation: Expand her business; and sabotage a competitor

Flaws: Insane, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Vicky Wharton, Female Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Salanop Turen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her long brown hair is drawn into a two foot long braid. Her gray eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.

History: A powerful brothel owner made her what she is. Her father was a soldier and died while she was still young. Salanop was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Salanop Turen, Female Gnome Barbarian 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Smoky quartz (70 gp).


Social Check DCs


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. She sports a flattop hair cut. Her fierce green eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Mara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mara's father didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: To protect her home; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Guardian. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Mara Fasharash, Female Elf Ranger 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Peter Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his rapier ready. He has no hair. He has gleaming, smiling hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Peter hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in rapier use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Peter Beitz, Male Half-Elf Paladin 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Zepar Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Animal Trainer business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zepar. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Zepar Ignominy, Male Tiefling Bard 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. Jade (110 gp).


Social Check DCs

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