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Advanced [show]


Adran Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He has done his best to style his golden hair to look like a famous performer. His hazel eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Fearful. Bonds: Military, Criminal record, Family. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Adran Teinithra, Male Elf Commoner 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Vlorn Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt with thin green vertical stripes and violet pants. His black hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Military, Poor, Nature, Criminal record. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Vlorn Goodbarrel, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Ovina Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. Her long brown hair is drawn into a two foot long braid. Her eyes are blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful brothel owner made her what she is. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Navigator for hire.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Job, Mentor. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Ovina Dankil, Female Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Olunt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive, Debt. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Olunt Burrowfound, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)18 (+4) 14 (+2)6 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnome, Infernal, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 1300 sp. Deep green spinel (90 gp). Malachite (16 gp). Amethyst (90 gp).


Social Check DCs


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He keeps his yellow fur in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Guard business at a young age. Dagger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger Plume, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp. Silver comb with moonstones (100 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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