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Advanced [show]


Mardnab Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries scythes. Her blonde hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends; and she feels threatened by others

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Performer

Voice: American accent

Attributes [hide]

Mardnab Musgraben, Female Gnome Paladin 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp. Rhodochrosite (7 gp).


Social Check DCs


Berrian Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an entirely violet suit with white socks and a vest with buckled shoes, marred by chocolates. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Berrian Nailo, Male Half-Elf Rogue 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp. 2 Smokesticks.


Social Check DCs


Az-Rans Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and green robe with the hood down. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Crown-heir soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Insane. Bonds: Job, Attractive, Nature, Debt. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Az-Rans Bentham, Male Half-Orc Paladin 1
Medium (6'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs


Cloak Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely pastel suit with tan socks and a vest with buckled shoes. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Cloak Hummingbird, Female Tabaxi Commoner 3
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Alice Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Alice was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Dilettante. She left for the east, certain she would find work there.

Motivation: To reunite with her absent mother; and she's repulsed by the pc

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Alice Blumenthal, Female Half-Elf Commoner 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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