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NPC Generator

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Advanced [show]


Rathkran Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. He wears a wide-brimmed hat to cover his moderate length red crest. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Unemployed, but he got bored and became a Barrister. He became a Barrister soon after.

Motivation: He is terrified, and will act out of fear; and marry his brother to traveling adventurers

Flaws: Fearful, Disease. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Rathkran Grrrmmballhyst, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)18 (+4) 17 (+3)19 (+4)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Orc, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. White opal (900 gp).


Social Check DCs


Marastyr Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon her head. She wears her black hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: Born in the west to a Tanner, Marastyr learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She became a Tanner soon after.

Motivation: To be a Laborer again; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Marastyr Silverstone, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp. 2 Holy water.


Social Check DCs


Manfred Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Assassin business at a young age. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Manfred's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Job, Adventurer. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Quinten, Male Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. 1 Holy water.


Social Check DCs


Nija Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves painting and to teach people painting more than just about anything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Nija Loyalty, Female Tiefling Rogue 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey costume with the symbols of his god on his torso. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Roger Garfield, Male Human Ranger 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)18 (+4) 11 (+0)10 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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