Orsik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his brown robe and has his scythe always slung over his shoulder. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Orsik was raised in a hard working conservative environment. A gifted student he started as a Roofer, but he got bored and became a Body Guard. He has drifted from career to career and currently works as a Body Guard.
Motivation: He has comitted a past crime that haunts him to this day; and to protect his home
Flaws: Antagonistic. Bonds: Criminal record, Job, Guardian. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp.
Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a pastel and green robe with the hood down. His gray fur is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.
History: Born in the north to a Mason, Quick learned a great deal about his mother's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern.
Bonds: Attractive, Adventurer, Criminal record, Job, Family. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp.
Erky Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His black hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Drifting Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" western man, he is wearing the road beaten gear of a warrior. He has beige fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Laborer.
Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Job, Family. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1700 sp. 1 Masterwork Common Melee.
Naeris Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Naeris was born on a far western desert where he grew up under the tutelage of his mother, an expert Assassin. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
