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Advanced [show]


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a white handlebar mustache and slicked back white hair. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Alberich studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often; and a deep hatred of orcs

Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Enemies. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Alberich Steelfist, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Rhodochrosite (9 gp).


Social Check DCs


Arnold Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" northern man, he wears a yellow tunic with black highlights, and long brown pants that bunch up around his shoes. His black hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Arnold Xiloscient, Male Half-Elf Wizard 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 90 gp.


Social Check DCs


Abad Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical, Artistic. Bonds: Attractive. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Abad Joy, Male Tiefling Fighter 1
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. 1 Silk rope.


Social Check DCs


Beast On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She is physically well-built. She wears a small hat to hide her balding. Her eyes are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Beast was raised in a hard working conservative environment. A gifted student she started as a Unemployed, but she got bored and became a Doctor. She used her abilities to travel the world and help people.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Beast On the Mountaintop, Female Tabaxi Warrior 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His deerstalker hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with finding treasure.

History: The child of eastern immigrants he idolized his mother. Krimmon was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Dilettante. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Krimmon Shadowquick, Male Halfling Cleric 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs

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