Gilthur Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man has the majority of his body covered in plate. His clothes are grease stained in places. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Zircon (60 gp).
Kody Brandon, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His hair is golden and very short. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.
History: Kody was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Poor, Adventurer, Job. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Bloodstone (80 gp).
Nordak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a white coat with black slacks. He wears his brown hair up. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero
Flaws: Fearful. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.
Rimple Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, brown shirt, and green tie. He wears a Stetson hat to hide his balding. His face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Rimple does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the west, but his parents moved at a very young age to the north. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Immigrant. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 20 (+5) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has red hair. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Rich. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
