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NPC Generator

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Advanced [show]


Raymond Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey shirt with thin violet vertical stripes and white pants. His hair is blonde, silky, and of moderate length. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of giants once and for all.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Religious. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Raymond Blakely, Male Human Barbarian 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Reirak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: Reirak wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Reirak was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Family, Nature, Enemies. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Reirak Foamtankard, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Trym Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his yellow robe and has his longsword always slung over his shoulder. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trym was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Navigator for hire.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Trym Amastacia, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Dynamic Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her flail always slung over her shoulder. Her fur is red, silky, and of moderate length. She has a dull look in her blue eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has achieved small success as a Performer.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Mentor. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Dynamic Of Stars, Female Tabaxi Paladin 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 sp.


Social Check DCs


Jelenneth Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears a worn and beaten armor, and her gloved hand is found clutching a glaive. Her long silver hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for her

Ideals: Joker, Gifted, Persistence. Flaws: Secretive, Greedy. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Jelenneth Iranapha, Female Elf Cleric 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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