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NPC Generator

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Advanced [show]


Ishte Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is generally well dressed albeit a few years behind the times. Her purple hair is heavily combed to the right. She has a dull look in her white eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.

History: Ishte was born with her mother's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Ishte Malevolence, Female Tiefling Monk 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raam Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Addict. Bonds: Adventurer. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Raam Hurt, Male Tiefling Bard 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 5000 cp.


Social Check DCs


Siffress Nackle, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her blonde hair is braided into rings. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also hits on women, regardless of circumstances.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's attracted to the PC.

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor, Has a crush. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Siffress Nackle, Female Gnome Ranger 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Malquis Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. She has dyed her greying golden hair a little too much giving a sharp golden color. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Malquis grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Adventurer, Job, Religious. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Malquis Iranapha, Female Half-Elf Bard 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 90 pp.


Social Check DCs


Antrara Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She sports green clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has scarlet crest. She wears round tiny glasses practically rammed into her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.

History: Antrara hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Antrara alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Antrara Xephyrbahnor, Female Dragonborn Rogue 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Nature +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs

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