Sarah Wheatley, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a long blonde ponytail with little hanging trinkets. Her gray eyes peer out from beneath her broad grey hat.
Personality: She is mildly Human supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 13 years.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Joker, Persistence. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Star rose quartz (70 gp). 1 Masterwork Uncommon Weapon.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern man, he is renowned for his bright blue suits and hats. His tied-back hair is brown. His fierce blue eyes like to dwell on things.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 4000 cp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Superior lock.
Thorin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is red and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Thorin was raised in a hard working conservative environment. Thorin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Addict, Insane, Ugly. Bonds: Job, Adventurer, Family. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
Lewis Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His brown hair is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Malachite (7 gp).
Nicholas Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.
Motivation: An old rival family wants him found; and doesn't want to be a fletcher and was forced into it by his family
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2900 sp. Large well-done wool tapestry (500 gp).
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