Aelar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Aelar will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aelar took refuge in the old dungeon and found the beat up trident and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert. Bonds: Adventurer, Enemies, Immigrant, Nature. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (70 gp). 1 Banded mail.
Quespa Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy green pantaloons and a black scarf. Her long red crest is drawn into a two foot long braid. Her eyes are a pleasant gold.
Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She's repulsed by the PC; and she wants to meet her childhood hero
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 sp.
Lezre Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her silver hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1500 sp.
Tharivol Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy blue suit. His brown hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and to be a layabout again
Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Attractive, Job, Rich. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Spear Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel costume with the symbols of magic on his torso. His white fur is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Disease, Insane. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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