Sarai Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. Her hair is cut close to her head. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss.
Flaws: Ugly, Insane. Bonds: Has a crush, Criminal record, Poor. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp. Chrysoberyl (80 gp).
Katherine Compton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her white hair is slicked back into a classic pompadour. Her brown eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Katherine isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Bather they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Ideals: Impeccable, Optimist, Artistic. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. An abacus with copper, silver and gold markers (30 gp).
Dûsh Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many black ritualistic tattoos. He wears a white shirt with thin black vertical stripes and green pants. His brown hair is matted, messy, and big. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a slaver, Dûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Immigrant. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Emerald Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His beige fur is kept up in a ponytail inside a top hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Armorer in town.
History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and balancing his hectic life and new armorer responsibilities is difficult
Flaws: Disease, PTSD. Bonds: Attractive, Criminal record, Job. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 400 gp. Emerald (500 gp). White pearl (50 gp). Silver pearl (50 gp).
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her red fur is greasy and uncared for. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Gale's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Insomniac, Antagonistic. Bonds: In love, Rich. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. Amber (130 gp). Bloodstone (60 gp). Sard (60 gp).
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