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Advanced [show]


Bidreked Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green leather gloves, a green jacket, and tight pants. His crest, while still mostly black, has prominent grey streaks. He has gleaming, smiling red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bidreked was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Religious, Family. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Bidreked Mohradyllion, Male Dragonborn Cleric 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Alexandrite (200 gp). Deep blue spinel (200 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Nicholas Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit, and he perpetually has his monstrous two handed axe ready. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Enemies, Slave. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Nicholas Xiloscient, Male Half-Elf Adept 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp. 1 Half-Plate.


Social Check DCs


Marbas Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. He keeps his blue hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Faith, Male Tiefling Ranger 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Yurgunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She likes to wear grey tank tops with violet skirt. She has styled her chestnut hair well, parting it to the right. Her eyes are amber.

Personality: Aggressive, abrasive, and angry, Yurgunn embodies much of what other species detest in the Dwarves. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Yurgunn took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Dragonborn compassion; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Nature, Adventurer. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Yurgunn Gorunn, Female Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 210 gp.


Social Check DCs


Irann Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear yellow clothing when she does not wear armor. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She has green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Irann grew up listening to her father's many stories. Through the years after Irann was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Irann's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and wants to raise her children well

Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Adventurer, Family. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Irann Romeo, Female Half-Elf Cleric 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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