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Advanced [show]


Laucian Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large violet jacket. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small plains village. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Family, Nature. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Laucian Ariessus, Male Half-Elf Ranger 3
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Oriel Landon, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman dresses like a well dressed Sage does. She sports a flattop hair cut. Her gray unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She has a small toy that she constantly fidgets with.

History: She got into the Sage business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and her religion dominates her actions

Ideals: Opinionated. Flaws: Disease, Addict. Bonds: Job, Religious. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Oriel Landon, Female Human Barbarian 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Uthemar Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky yellow painted plate armor. He is tall, broad shouldered and powerfully built. His golden hair has been sun bleached extensively. This brown eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Optimist. Bonds: Adventurer, Criminal record, Rich. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Uthemar Ofandrus, Male Half-Elf Bard 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his long gold crest kept up in a rat tail. His fierce red eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a Bellfounder, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by illithids. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He feels kind of lost in life; and many illithids want him driven away

Flaws: Ugly, Depressed. Bonds: Enemies, Poor, Nature. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear grey tank tops with pastel pants. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Artistic, Logical. Flaws: Addict, Insane. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Bertram Ainsworth, Male Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. Jasper (70 gp).


Social Check DCs

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