Theriatis Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat, and carries sais. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp.
Driindar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. Her crest is copper and curly. Her gold eyes are slightly larger than normal.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Driindar was born in the south. At a young age she loved to build and create. A freak accident while working with her Architect mother left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Persistence. Flaws: Terse, Racist, Disease. Bonds: Attractive. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Jane Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bristling with hidden weapons, mostly falchions and hammers. She sports auburn long hair. She wears large thick round spectacles.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She never wears the same outfit twice, unless she absolutely has to.
History: She was born blind and as such lacked many opportunities for work. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable.
Ideals: Artistic. Flaws: Ugly, Selfish, Disease. Bonds: Criminal record. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 gp.
Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She is wearing colorful clothing, dressed as a Barrister. Her fur is orange, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.
History: Lone was born in the north. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic, Persistence. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Boddynock Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears an entirely tan suit with brown socks and a vest with buckled shoes. His clothes are grease stained in places. His golden hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his wide-brimmed tan hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. Boddynock was born on a far southern mountains where he grew up under the tutelage of his father, an expert Navigator. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Immigrant, Guardian. Occupation: Navigator
Voice: Smooth and feminine
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 170 gp.
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