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Advanced [show]


Thoradin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Pacifist. Bonds: Attractive, Nature, Military. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thoradin Deepdelver, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a colorful flower in his red hair. He has gleaming, smiling blue eyes.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Insane. Bonds: Attractive, Adventurer, Slave, Rich. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Alberich Loderr, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp.


Social Check DCs


Gale Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is physically well-built. Her fur, while still mostly cinnamon, has prominent grey streaks. Her eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Gale isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She struck the Miller job and began her own company from there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Impeccable. Flaws: Secretive. Bonds: Slave, Job. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Gale Of Clay, Female Tabaxi Barbarian 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Ur-Dag Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is matted, messy, and big. This gray eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ur-Dag grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ur-Dag. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record, Enemies. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ur-Dag Nibley, Male Half-Orc Barbarian 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Infernal, Celestial, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs


Tarak Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His moppish golden hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Tarak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Addict, Terse, Insane. Bonds: Family. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Tarak Barclay, Male Half-Orc Fighter 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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