Bolhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and wears a fancy grey dress. Her right hand appears badly burned and disfigured. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes are violet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by drow. Bolhild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Regain custody of her daughter; and someone believes her a fraud
Flaws: Insomniac. Bonds: Attractive, Family, Rich, Enemies. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 1 Half-Plate.
Dench Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with broad hat. His hair is cut close to his head. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Miner, Dench learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Many giants want him driven away.
Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Miner
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp.
Dazzazn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears green cloth garments or leather armor. He wears a small hat to hide his balding. His eyes are gold.
Personality: He has always had a great fascination with Half-Orc culture. He believes the world needs to unite to get rid of drow once and for all.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Half-Orc people; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Racist. Bonds: Enemies, Military, Immigrant. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 40 gp.
Morthos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he likes to wear black tank tops with white pants. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Armorer, Morthos learned a great deal about his father's area of expertise. When Morthos reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Armorer.
Motivation: To get a good night's sleep; and a deep hatred of dire rats
Flaws: Shy, Insomniac. Bonds: Enemies, Job, Military. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork manacles.
Shadow Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered greataxe and tarnished bastard sword as well. Her gray fur is smooth and relatively long. Her fierce green eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the east; and she's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist, PTSD. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp. 1 Silk rope. 1 Healer’s kit.
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