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Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and pastel pants. His yellow fur is kept up in a ponytail inside a deerstalker hat. This blue eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Elven culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Tricking studied abroad. His psionic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Racist. Bonds: Military, Enemies, Debt. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Tricking Wind, Male Tabaxi Expert 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy blonde hair. This green eyed southerner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He worked as a nervous Apothecary and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Joker. Bonds: Enemies, Rich, Job. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Gomory Ainsworth, Male Human Monk 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Pirithin Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Pirithin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: Born to a pair of adventurers, Pirithin grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Pirithin Tosscobble, Male Halfling Commoner 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)9 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Bulzo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Actor, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Extrovert, Impeccable. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Bulzo Wildheart, Male Halfling Ranger 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered black stockings. His red hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: PTSD, Secretive, Mundane. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Harbek Balderk, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6

Possessions: 800 sp. Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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