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Advanced [show]


Mûg Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the east. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict. Bonds: Adventurer, Immigrant, Job, Criminal record. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Mûg Deighton, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp. Chalcedony (80 gp). Obsidian (7 gp). Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astaro Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear black tank tops with yellow skirt. She keeps her long purple hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insomniac, Shy. Bonds: Religious. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Astaro Revulsion, Female Tiefling Warlock 3
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 10 (+0)18 (+4)
Skills Deception +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2400 sp. Silver comb with moonstones (400 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown shirt with thin red vertical stripes and blue pants. She keeps her long beige fur kept up in a rat tail. Her eyes are green.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She became a Fortune-teller soon after.

Motivation: Money/treasure; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Job, Rich. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Emerald In the Wind, Female Tabaxi Expert 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 270 gp. Chrysoprase (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, and carries longswords. He wears a top hat to hide his balding. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Emerald Grass, Male Tabaxi Bard 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Deep blue spinel (700 gp). Azurite (10 gp). Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears violet cloth garments or leather armor. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Mundane, PTSD. Bonds: Enemies. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Mundy, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs

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