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Advanced [show]


Uthemar Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to hide his balding. His half smiles and blue eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Pacifist. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Uthemar Goltorah, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Harvest Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His lavender fur is greasy and uncared for. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Harvest Of Clay, Male Tabaxi Adept 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 8 (-1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Valida Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is red and very short. She has amber eyes and a grey hat with a yellow feather.

Personality: While she acts the brute, she is far gentler than she would appear. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Valida was born in the south. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Extrovert, Persistence. Bonds: Military. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Valida Ironfist, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp. Red-brown spinel (160 gp). 4 Holy water.


Social Check DCs


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a large red jacket. Her brown hair is slicked back into a classic pompadour. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Butcher, but she was a colossal failure. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Philantrophist, Optimist. Flaws: Ugly, Cynical, Disease. Bonds: Job. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Trym Whispermouse, Female Halfling Barbarian 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. 1 Magnifying glass.


Social Check DCs


Râsh York, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He is baby faced.

Personality: Râsh wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Râsh lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Disciplined, Optimist. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Râsh York, Male Half-Orc Adept 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 220 gp. Red garnet (60 gp). Sard (70 gp). 1 Silk rope.


Social Check DCs

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