Hugh Yorke, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He has all his life been fascinated with singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Abad Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple green robe with tan stripes complete with hood. His hair is white and curly. His eyes are gold and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. Abad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bather and found it very stressful. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and further expansion of business
Flaws: Hedonist. Bonds: Attractive, Immigrant, Job, Family. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2100 sp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 2 Tanglefoot bags. 2 Tanglefoot bags. 3 Holy water.
Akta Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. She has styled her brown hair well, parting it to the left. Her eyes are white and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Akta lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers.
Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Caelynn Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing colorful clothing, dressed as a Blacksmith. Her auburn hair is cut jaggedly and amateurishly. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.
History: She was born in the west, but her parents moved at a very young age to the south. Caelynn was born on a far western desert where she grew up under the tutelage of her father, an expert Blacksmith. After a long history of fighting, Caelynn and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Selfish, Antagonistic. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Dazzazn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his white crest in a flapper bob. He has gleaming, smiling red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Born to a pair of adventurers, Dazzazn grew up listening to his mother's many stories. Through the years after Dazzazn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dazzazn's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Gnome
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 10000 cp.
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