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NPC Generator

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Advanced [show]


Bharash Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Spice Merchant uniform. He has moderate length copper crest. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Bharash Akambherylliax, Male Dragonborn Paladin 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 390 gp.


Social Check DCs


Guy Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He sports a long silver beard, and similarly colored long hair. He has hazel eyes and a yellow hat with a green feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and wants a kiss

Ideals: Professionalism, Gifted. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Kane, Male Half-Elf Barbarian 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears grey painted combat armor at almost all times. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Everard Pickering, Male Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Amethyst (140 gp).


Social Check DCs


Gimûb Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, green shirt, and white tie. He has shaved his head bald. His eyes are green and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Family, In love. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Gimûb Oakley, Male Half-Orc Wizard 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair has been sun bleached extensively. Her brown eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast island. Mardnab was born on a far southern island where she grew up under the tutelage of her father, an expert Healer. She has been saving her money to try and buy her brother's freedom.

Motivation: She has money and likes to spend it; and retire the richest woman in the south

Ideals: Optimist, Entrepeneur. Bonds: Rich, Immigrant, Nature, Family. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mardnab Loofollue, Female Gnome Barbarian 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Disguise kit. 1 Climber’s kit. 1 Small steel mirror.


Social Check DCs

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