Sun Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting pastel shirt and pants. His lavender fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Sun's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.
History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Amber (120 gp).
Hugolina Gladstone, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She prefers to wear flannel. Her long red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal singing training, and achieved minor success. She now travels the world, in search of power and loot.
Motivation: Gnomish compassion; and to reunite with her old friends
Ideals: Gifted, Artistic. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bimpnottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Her white hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.
History: Bimpnottin was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has achieved small success as a Mortician.
Motivation: To be a Seamstress again; and further expansion of business
Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Rich, Job. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Beloril Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is typically in his Navigator uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are green and catlike.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down.
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Attractive, Rich. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Nordak Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his hand crossbow always slung over his shoulder. His blonde hair is braided into rings. His blue eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.
History: Born in the south to a Fortune-teller, Nordak learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Revenge; and wants a kiss
Ideals: Philantrophist. Bonds: Has a crush, Job, Rich, Enemies. Occupation: Fortune-teller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: Just what you see.
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