Enialis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, blue, dusty cloak. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the south. He struck it rich when he found rare goods in large quantities. He became a Mercenary soon after.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Flaws: Disease, Mundane. Bonds: Job, Immigrant, Rich. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Randal Ryland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has silver hair. He has gleaming, smiling green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and doesn't want to be a sailor and was forced into it by his family
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Sailor
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
Possessions: Just what you see.
Panana Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Panana was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: Further expansion of business; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Professionalism, Gifted. Flaws: Selfish, Insomniac. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Violet garnet (600 gp). Coral (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her yellow fur is knotted and matted. Her eyes are likewise copper.
Personality: She dislikes all the random violence that takes place in the east. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Athletic, Pacifist. Flaws: Disease, PTSD. Bonds: Job. Occupation: Body Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 gp.
Matilda Presley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy brown pantaloons and a red scarf, and a wedding ring on her left hand. Her hair is cut close to her head. This hazel eyed easterner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She misses her home and complains about the freezing weather, even in summer.
History: Matilda was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Passionate. Bonds: In love, Immigrant, Family, Nature. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
