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Advanced [show]


Mardred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a grey small hat and grey clothes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her blue eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the north, but her parents moved at a very young age to the south. When Mardred reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Expand her business; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Shy. Bonds: Military, Immigrant, Job. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Mardred Silverstone, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 9 (-1)6 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Jet (110 gp).


Social Check DCs


Ar-Gul Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white trousers with blue and grey striped suspenders. He wears various colorful collared shirts. With bright white hair and a scraggly beard. His ears are large.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Slave Trader, but he got bored and became a Assassin. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Ar-Gul Kenley, Male Half-Orc Druid 2
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his trident always slung over his shoulder. His gold crest is thinning but still full. He has gleaming, smiling red eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He got into the Bather business at a young age. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist. Bonds: Military, Job, Adventurer, Guardian. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 320 gp.


Social Check DCs


Andraste Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has done her best to style her brown hair to look like a famous performer. Her face is scarred and worn.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born to a Adventurer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and she would like to get married and retire

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Andraste Caphaxath, Female Elf Expert 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)11 (+0) 18 (+4)15 (+2)
Skills Deception +4, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 140 gp.


Social Check DCs


Gunter Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Cartwright, Gunter learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Athletic, Philantrophist. Bonds: Nature, Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Woods, Male Half-Elf Warlock 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. 1 Tanglefoot bags. 8 Acid flasks. 3 Alchemist’s fire.


Social Check DCs

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