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NPC Generator

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Advanced [show]


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a blue and white handkerchief worn on his right side. His silver hair is matted, messy, and big. His violet unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Frouse hails from a village terrorized by illithids. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Military, Enemies. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Frouse Humplebumple, Male Gnome Ranger 3
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Naamah Revulsion, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her brown hair is singed and shortened. Her eyes are gold.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Naamah lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Naamah Revulsion, Female Tiefling Druid 2
Medium (4'9") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)19 (+4) 14 (+2)17 (+3)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a grey feathered hat and grey clothes, and carries halberds. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a wizard, Oriel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Nature. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Oriel Beitz, Female Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. 1 Magnifying glass.


Social Check DCs


Nagrette Hayhurst, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears white leather gloves, a white jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her black hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Nagrette was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Slave, Enemies, Attractive, Nature. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Nagrette Hayhurst, Female Half-Orc Warrior 1
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Hadwisa Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light grey in addition to tight pants. Her long silver hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich western family. Hadwisa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Job. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Hadwisa Hadleigh, Female Human Ranger 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs

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