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NPC Generator

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Advanced [show]


Sumnes Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Sumnes grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She now travels the world, in search of power and loot.

Motivation: Money/treasure; and to be a guard again

Ideals: Fighting, Justice. Bonds: Rich, Adventurer, Job. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Sumnes Staurheim, Female Half-Elf Warrior 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who has a large pastel mantle and cape that has been intricately interwoven into her grey robe, she is not a threatening figure. Her yellow fur is singed and shortened. Her fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. A gifted student she started as a Dyer, but she got bored and became a Tanner. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: She is wracked by social anxiety; and she'd like to take her coworkers down a peg

Flaws: Ugly, Insomniac, Fearful. Bonds: Nature, Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Edge In the Wind, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. Jet (130 gp). 1 Breastplate.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has dyed her greying white hair a little too much giving a sharp white color. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Eridred was born in the west. At a young age she loved to build and create. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.

Motivation: She is greedy; and seeks redemption

Ideals: Optimist, Persistence. Bonds: Enemies, Criminal record, Rich. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Eridred Goblinbane, Female Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 12 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Flask Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her gray fur is drawn into a tight pony tail with a cross scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Flask was born in the west. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and gnomish compassion

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Flask Of Dragons, Female Tabaxi Commoner 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Thorpe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a dagger on his belt. His Stetson hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Thorpe was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorpe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Antagonistic. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Thorpe Hogcollar, Male Halfling Warrior 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. White pearl (60 gp).


Social Check DCs

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