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Advanced [show]


Duergath Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His golden hair is lengthy. His brown eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable. Bonds: Military, Rich, Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Duergath Brawnanvil, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Orthog Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears baggy white pantaloons and a blue scarf. He sports a long blonde beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and dragonborn compassion

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Immigrant. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Orthog Acton, Male Half-Orc Expert 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 210 gp.


Social Check DCs


Therlin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a brown tunic with yellow highlights, and long brown pants that bunch up around her shoes. Her skin is also unnaturally pale. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: Expand her business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Religious, Mentor. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Therlin Gorunn, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp. Chrysoprase (80 gp).


Social Check DCs


Quespa Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears light armors faded through time and improper care. Her bronze crest is unkempt and raggedy. Her eyes are gold and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a very good compulsive liar and kleptomaniac.

History: Born to a Roofer, her mother struggled to pay the bills. Quespa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quespa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Quespa Clethtinthiallor, Female Dragonborn Aristocrat 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Nash, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Jeweler. He keeps his long chestnut hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Poor, Nature, Religious. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Kyle Nash, Male Human Adept 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs

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