Melissa Atterton, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. She has hazel eyes and a grey hat with a pastel feather.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tailor work with an outfit from a few towns over. Tailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Simple lock.
Eleanor Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears light armors faded through time and improper care. Her golden hair is thinning but still full. Her eyes, though not visible through her cowl, are hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across
History: She was born to loving parents in a slum to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist. Bonds: Criminal record, Poor. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Roger Hackney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and his gloved hand is found clutching a shortspear. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Athletic. Flaws: Ugly, Terse. Bonds: Immigrant. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. White pearl (80 gp). 1 Masterwork Uncommon Weapon.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a pastel and white robe with the hood down. His yellow fur is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Calm and collected, he is a well trained Bather. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Right-Handed was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.
Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Impeccable. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Half-Plate.
Enialis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his tan robe and has his dagger always slung over his shoulder. He wears his black hair up. His eyes, though not visible through his cowl, are green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his mother was called into army service. He worked as a nervous Miller and found it very stressful. He struck the Miller job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Ugly, Selfish. Bonds: Poor, Job, Military. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Eye agate (12 gp). Obsidian (12 gp). Zircon (50 gp).
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