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Advanced [show]


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His eyes are green and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Fortune-teller, Fibblestib learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Bonds: Religious, Job, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Druuk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. He sports a long white beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Bonds: Attractive, Enemies, Criminal record, Religious, Family. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Druuk Winterbourne, Male Half-Orc Fighter 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Jet (110 gp). 1 Silver holy symbol.


Social Check DCs


Skirt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with pastel highlights, and long grey pants that bunch up around his shoes. His red fur is braided into rings. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has taken up work as a Bookbinder and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Dragonborn compassion; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, PTSD, Racist. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Skirt In Shadow, Male Tabaxi Warlock 4
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Forcas Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely black suit with grey socks and a vest with buckled shoes. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Forcas Agility, Male Tiefling Warrior 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 10 (+0)19 (+4)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Naill Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear violet tank tops with green pants, marred by sweets. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Naill Rothenel, Male Half-Elf Bard 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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