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NPC Generator

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Advanced [show]


Everard Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large yellow jacket. His silver hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Philantrophist, Fighting. Flaws: Lazy. Bonds: Rich, Family. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Everard Burrows, Male Half-Elf Barbarian 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Adran Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Bellfounder, but he got bored and became a Jeweler. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Poor, Job. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Adran Casilltenirra, Male Elf Cleric 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 sp.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blue crest is long and unkept. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Roofer in town.

History: Dadalan was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He struck the Roofer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Athletic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Dadalan Norixius, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 27000 cp.


Social Check DCs


Abalaba Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tan shirt with thin grey vertical stripes and white pants. Her black hair is greasy and uncared for. Her fierce hazel eyes like to dwell on things.

Personality: She is a hateful person. She taunts others and blames them for her problems. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Elven compassion; and meet up once more with her childhood friend

Flaws: Ugly, Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Abalaba Pingun, Female Gnome Commoner 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Trey Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears a top hat to cover his moderate length red hair. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Assassin, who enjoyed hunting, Trey was taken on many hunting expeditions. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Trey Moreno, Male Half-Elf Bard 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Spyglass.


Social Check DCs

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