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NPC Generator

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Advanced [show]


Joan Redfield, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and typically wears brown cloth garments or leather armor. Her skin is also unnaturally pale. Her long chestnut hair is drawn into a two foot long braid. Her eyes are amber.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She plays an instrument quite well.

History: Born to a Scribe, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Joan Redfield, Female Human Monk 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Antrara Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she likes to wear green tank tops with tan skirt. Her bronze crest is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Antrara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Antrara studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Guard. She tends to her Guard job now, and dutifully fulfills any obligations she has.

Motivation: To be a Map Maker again; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Antrara Kimbatuul, Female Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Zepar Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Zepar was born with his father's beautiful face. A freak accident while working with his Glassblower father left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: A rival would like him out of the picture; and to reunite with his absent father

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Family, Criminal record. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Zepar Glee, Male Tiefling Monk 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ghaliver Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ghaliver was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Ghaliver Fatrabbit, Male Halfling Monk 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Qualen Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear ponchos typically of a light blue in addition to tight pants. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Qualen was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Qualen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Qualen Silverthread, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp.


Social Check DCs

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