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NPC Generator

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Advanced [show]


Habor Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Habor Flair, Male Tiefling Expert 2
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east, but his parents moved at a very young age to the south. Wrenn was born on a far eastern island where he grew up under the tutelage of his father, an expert Roofer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Wrenn Daergel, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Creega Milton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is braided into rings. Her thin eyebrows rest above her beady amber eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her psionic abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Creega Milton, Female Half-Orc Monk 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Kody Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet tunic with grey highlights, and long yellow pants that bunch up around his shoes. His hair is short and brown. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Kody Mori, Male Half-Elf Monk 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Hugh Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Hugh Boleem, Male Half-Elf Cleric 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Aquamarine (500 gp).


Social Check DCs

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